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Game Dev and Low Latency with Nicolas Guillemot

Game Dev and Low Latency with Nicolas Guillemot 2bp4a

21/8/2015 · 41:46
0
6
pCast

Descripción de Game Dev and Low Latency with Nicolas Guillemot 585b22

Rob and Jason are ed by Nicolas Guillemot to discuss the ongoing work of the GameDev and Low Latency C++ Study Group.   Nicolas Guillemot started studying C++ and OpenGL to make games, and fell in love with them. He enjoys participating in game jams, and has had the opportunity to work in some game development studios: Inlight Entertainment, and Electronic Arts. He is currently taking a break from finishing a bachelor's in software engineering to work at Intel, doing mostly graphics-related work to help game developers take advantage of Intel GPU features. News Biicode (just the company) post-mortem Visual Studio Projects that Just Keep Rebuilding Boost 1.59 Nicolas Guillemot @nlguillemot Nicolas Guillemot's GitHub Links SG14 - Game Dev and Low Latency Google Group WG21-SG14 GitHub pCon 2015 - The Birth of SG14 On Games(SG14) and TM(SG5) from The View at the May 2015 C++ Standard meeting in Lenexa   571h55

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