57 – Part 2 of Iain’s guide to game design 48526w

16/05/2016

Continuing on from episode 53, Iain continues sharing his nuggets of game design wisdom, this...

Continuing on from episode 53, Iain continues sharing his nuggets of game design wisdom, this time focusing on how to use the design and graphics in your game to tell a story and get the necessary information across. Part two of an increasingly inaccurately named trilogy of four. a href=”http://twitter.com/cc_pod”>@cc_pod @iainlobb @seb_ly

58 – PixiJS with Mat Groves +1 año 53:15 59 – Lasers and Cathode Ray Tubes +1 año 49:10 60 – Cate Huston talks to Seb about managing coders +1 año 57:35 61 – Coding rainbows with Dan Shiffman +1 año 54:17 62 – Regency Solitaire creator Jake Birkett +1 año 01:10:48 Ver más en APP Comentarios del episodio 2g31c